Free to play — on any device

Imperial Nations

From Tribe to Empire in a world that remembers.

You are not city #4,118 on server 92. You are a dynasty. Grow a single bloodline from a Stone Age tribe into one of twelve named empires — and everything you build, break, or lose is written into a world that does not forget.

128,400 rulers online now

Join 100,000+ players building one persistent world that never resets.

Twelve Empires to Grow Into

There's No "Best" Empire

Every empire is the best in the world at one thing — and clearly weaker at another. So there's no single right pick, just the strengths you want. Here are four of the twelve.

Byzantine banner
Defense

Byzantine

Wall HP +20%, and defenders inside take +20% effective HP — the empire that wins by being impossible to take.

Weak: March speed −12% outside borders.

Mongol banner
Mobility

Mongol

Every army moves +30% faster — everywhere at once, gone before you land a counter.

Weak: Walls hard-capped at Level 8.

British banner
Gold Income

British

Tax collection is +20% more efficient at any level — out-finances every rival on the map.

Weak: Food production −10%.

Abbasid banner
Research

Abbasid

The House of Wisdom runs two research queues at once — technology as the weapon.

Weak: Wall defense −12%.

See all 12 empires

Fair Play

You Can't Buy Your Way to Winning

Log in twice a day, run your court well, and play with an alliance, and you can reach the late game, hold your capital, and matter in a real war — without spending a cent. Money can save you time and let you look the part. It can never buy you a victory.

  1. 1

    You can't buy combat power, empire bonuses, or exclusive units. Your empire's strengths are earned in play — never sold in a store.

  2. 2

    No paying to skip the wait. Money never speeds up your marches, cuts your supply costs, or shortens a siege.

  3. 3

    No buying your standing. Your people, your stability, and your reputation are earned, never purchased.

  4. 4

    No unbeatable bought capital. A strong defense is built, brick by brick — not paid for.

  5. 5

    No shady loot boxes. Every chance is shown up front, and a promised reward always comes through.

See how Might works